type: docs order: 26 title: "Webcam"
The Webcam plugin lets you take photos and record videos with a built-in camera on desktop and mobile devices.
To use the Webcam plugin in Chrome, your site should be served over https. This restriction does not apply on
localhost
, so you don't have to jump through many hoops during development.
const Webcam = require('uppy/lib/plugins/Webcam')
uppy.use(Webcam, {
// Options
})
uppy.use(Webcam, {
onBeforeSnapshot: () => Promise.resolve(),
countdown: false,
modes: [
'video-audio',
'video-only',
'audio-only',
'picture'
],
mirror: true,
facingMode: 'user',
locale: {}
})
id: 'Webcam'
A unique identifier for this plugin. Defaults to 'Webcam'
.
target: null
DOM element, CSS selector, or plugin to mount Webcam into.
countdown: false
When taking a picture: the amount of seconds to wait before actually taking a snapshot. If false
or 0, the timeout is disabled entirely. This also shows a Smile!
message with the Informer before the picture is taken.
onBeforeSnapshot: () => Promise.resolve()
A hook function to call before a snapshot is taken. The Webcam plugin will wait for the returned Promise to resolve before taking the snapshot. This can be used to implement variations on the countdown
option for example.
modes: []
The types of recording modes to allow.
video-audio
- Record a video file, capturing both audio and video.video-only
- Record a video file with the webcam, but don't record audio.audio-only
- Record an audio file with the user's microphone.picture
- Take a picture with the webcam.By default, all modes are allowed, and the Webcam plugin will show controls for recording video as well as taking pictures.
mirror: true
Whether to mirror preview image from the camera. This option is useful when taking a selfie with a front camera: when you wave your right hand, you will see your hand on the right on the preview screen, like in the mirror. But when you actually take a picture, it will not be mirrored. This is how smartphone selfie cameras behave.
facingMode: 'user'
Devices sometimes have multiple cameras, front and back, for example. There’s a browser API to set which camera will be used, facingMode:
user
: The video source is facing toward the user; this includes, for example, the front-facing camera on a smartphone.environment
: The video source is facing away from the user, thereby viewing their environment. This is the back camera on a smartphone.left
: The video source is facing toward the user but to their left, such as a camera aimed toward the user but over their left shoulder.right
: The video source is facing toward the user but to their right, such as a camera aimed toward the user but over their right shoulder.locale: {}
Localize text that is shown to the user.
The default English strings are:
strings: {
// Shown before a picture is taken when the `countdown` option is set.
smile: 'Smile!',
// Used as the label for the button that takes a picture.
// This is not visibly rendered but is picked up by screen readers.
takePicture: 'Take a picture',
// Used as the label for the button that starts a video recording.
// This is not visibly rendered but is picked up by screen readers.
startRecording: 'Begin video recording',
// Used as the label for the button that stops a video recording.
// This is not visibly rendered but is picked up by screen readers.
stopRecording: 'Stop video recording',
}